----------------
Landing Site Alpha
Asset id: 13146584938063573409
> Door to Scrapvault Lift; Heals? False
  * Normal Door to Scrapvault Lift/Door to Landing Site Alpha
  > Samus Ship
      Trivial

> Door to Transit Station 1-A; Heals? False
  * Normal Door to Transit Station 1-A/Door to Landing Site Alpha
  > Samus Ship
      All of the following:
          After Landing Site Alpha Barrier
          Space Jump Boots or Movement (Beginner)
  > Event - Barrier
      Use Grapple Voltage (Lasso and Voltage)

> Samus Ship; Heals? True; Spawn Point
  * Player Ship (Unlocked by Trivial)
  > Door to Scrapvault Lift
      Trivial
  > Door to Transit Station 1-A
      All of the following:
          After Landing Site Alpha Barrier
          Any of the following:
              Space Jump Boots or Terminal Fall Abuse (Beginner)
              All of the following:
                  Movement (Beginner)
                  Boost Ball or Use Screw Attack (No Space Jump)
  > Event - Barrier
      All of the following:
          Use Grapple Voltage (Lasso and Voltage)
          Any of the following:
              Space Jump Boots or Terminal Fall Abuse (Beginner)
              All of the following:
                  Movement (Beginner)
                  Boost Ball or Use Screw Attack (No Space Jump)

> Event - Barrier; Heals? False
  * Event Landing Site Alpha Barrier
  > Door to Transit Station 1-A
      Trivial

----------------
Scrapvault Lift
Asset id: 13906902545873588315
> Door to Landing Site Alpha; Heals? False; Spawn Point
  * Normal Door to Landing Site Alpha/Door to Scrapvault Lift
  > Door to Scrapvault
      After Scrapvault Lift Gate Opened
  > Event - Gate Opened
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              All of the following:
                  Knowledge (Beginner)
                  Charge Beam or Missile

> Door to Scrapvault; Heals? False
  * Normal Door to Scrapvault/Door to Scrapvault Lift
  > Door to Landing Site Alpha
      After Scrapvault Lift Gate Opened

> Event - Gate Opened; Heals? False
  * Event Scrapvault Lift Gate Opened
  > Door to Scrapvault
      Morph Ball

----------------
Craneyard
Asset id: 7063455547734255887
> Door to Airshaft; Heals? False; Spawn Point
  * Normal Door to Airshaft/Door to Craneyard
  > Door to Proving Grounds Lift
      Trivial
  > Spinner Section
      Morph Ball and Spider Ball

> Door to Proving Grounds Lift; Heals? False
  * Normal Door to Proving Grounds Lift/Door to Craneyard
  > Door to Airshaft
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 75; Major Location? False
  > Spinner Section
      Trivial

> Pickup (Hazard Shield); Heals? False
  * Pickup 76; Major Location? True
  > Door to Airshaft
      All of the following:
          Hazard Shield
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)

> Spinner Section; Heals? False
  > Pickup (Missile Expansion)
      Morph Ball Bomb and Morph Ball and Boost Ball
  > Pickup (Hazard Shield)
      Morph Ball Bomb and Morph Ball and Boost Ball and Spider Ball

----------------
Creche Transit
Asset id: 1760181228684086770
> Door to Metroid Creche; Heals? False
  * Normal Door to Metroid Creche/Door to Creche Transit
  > Door to Metroid Processing
      Any of the following:
          All of the following:
              After Creche Transit Hyper Missile Wall
              Any of the following:
                  Hazard Shield
                  Hazards without Hazard Shield (Advanced) and Damage ≥ 150
          Movement (Intermediate) and Hazard Shield
  > Event - Hyper Missile Wall
      Missile ≥ 2 and Hyper Missile and Open Barriers from Behind (Beginner) and Enter Hypermode

> Door to Metroid Processing; Heals? False; Spawn Point
  * Normal Door to Metroid Processing/Door to Creche Transit
  > Pickup (Missile Expansion)
      All of the following:
          Morph Ball and Boost Ball
          Morph Ball Bomb or Knowledge (Beginner)
  > Front of Hyper Missile Wall
      Space Jump Boots and Hazard Shield

> Pickup (Missile Expansion); Heals? False
  * Pickup 77; Major Location? False
  > Door to Metroid Processing
      Trivial

> Event - Hyper Missile Wall; Heals? False
  * Event Creche Transit Hyper Missile Wall
  > Front of Hyper Missile Wall
      Trivial

> Front of Hyper Missile Wall; Heals? False
  > Door to Metroid Creche
      All of the following:
          Hazard Shield
          Any of the following:
              After Creche Transit Hyper Missile Wall
              All of the following:
                  Space Jump Boots and Morph Ball and Bomb/Spring Space Jump (Advanced) and Single Room Out of Bounds (Advanced)
                  Screw Attack or Boost Ball
  > Door to Metroid Processing
      Hazard Shield
  > Event - Hyper Missile Wall
      Missile ≥ 2 and Hyper Missile and Enter Hypermode and Hazard Shield

----------------
Proving Grounds
Asset id: 3594029436312475339
> Door to Transit Station 1-B; Heals? False
  * Normal Door to Transit Station 1-B/Door to Proving Grounds
  > Event - Barrier
      After Gandrayda and Use Grapple Voltage (Lasso and Voltage)
  > Room Center
      Before Gandrayda or After Proving Grounds Barrier Removed

> Elevator to Proving Grounds Lift; Heals? False
  * Normal Door to Proving Grounds Lift/Elevator to Proving Grounds
  > Room Center
      Trivial

> Pickup (Grapple Voltage); Heals? False
  * Pickup 78; Major Location? True
  > Room Center
      Trivial

> Event - Gandrayda; Heals? False
  * Event Gandrayda
  > Pickup (Grapple Voltage)
      Trivial

> Event - Barrier; Heals? False
  * Event Proving Grounds Barrier Removed
  > Room Center
      Trivial

> Room Center; Heals? False; Spawn Point
  > Door to Transit Station 1-B
      After Proving Grounds Barrier Removed
  > Elevator to Proving Grounds Lift
      After Proving Grounds Barrier Removed
  > Event - Gandrayda
      Any of the following:
          Combat (Expert)
          All of the following:
              Morph Ball
              Any of the following:
                  Grapple Lasso and X-Ray Visor
                  Combat (Beginner) and Enter Hypermode
              Any of the following:
                  Morph Ball Bomb or Boost Ball
                  Hyper Ball and Knowledge (Beginner) and Enter Hypermode
          Combat (Advanced) and Use Screw Attack (Space Jump)
  > Event - Barrier
      Use Grapple Voltage (Lasso and Voltage)

----------------
Metroid Processing
Asset id: 16389095850931092901
> Door to Processing Access; Heals? False; Spawn Point
  * Normal Door to Processing Access/Door to Metroid Processing
  > Pickup (Missile Expansion)
      After Metroid Processing Disable Barrier
  > Top Floor
      All of the following:
          Morph Ball
          Any of the following:
              After Metroid Processing Ball Lift
              Boost Ball and Spider Ball
              Space Jump Boots and Bomb/Spring Space Jump (Beginner)
  > Basement
      X-Ray Visor

> Door to Airshaft; Heals? False
  * Plasma Door to Airshaft/Door to Metroid Processing
  > Top Floor
      Trivial

> Door to Creche Transit; Heals? False
  * Ice Missile Blast Shield to Creche Transit/Door to Metroid Processing
  > Top Floor
      Trivial

> Pickup (Missile Expansion); Heals? False
  * Pickup 80; Major Location? False
  > Door to Processing Access
      Trivial

> Pickup (Energy Cell); Heals? False
  * Pickup 79; Major Location? True
  > Basement
      Trivial

> Top Floor; Heals? False
  > Door to Processing Access
      Trivial
  > Door to Airshaft
      Trivial
  > Door to Creche Transit
      Trivial

> Basement; Heals? False
  > Door to Processing Access
      Trivial
  > Event - Metroid Barrier
      Trivial
  > Event - Ball Lift
      Plasma Beam

> Event - Metroid Barrier; Heals? False
  * Event Metroid Processing Disable Barrier
  > Pickup (Energy Cell)
      Trivial

> Event - Ball Lift; Heals? False
  * Event Metroid Processing Ball Lift
  > Basement
      Trivial

----------------
Airshaft
Asset id: 8007962190215742654
> Door to Metroid Processing; Heals? False; Spawn Point
  * Plasma Door to Metroid Processing/Door to Airshaft
  > Door to Craneyard
      All of the following:
          Missile ≥ 4 and Seeker Missile and Space Jump Boots and Morph Ball
          Any of the following:
              Screw Attack
              Morph Ball Bomb and Bomb/Spring Space Jump (Expert)

> Door to Craneyard; Heals? False
  * Normal Door to Craneyard/Door to Airshaft
  > Door to Metroid Processing
      Trivial

----------------
Processing Access
Asset id: 11685491285383767107
> Door to Scrapvault; Heals? False; Spawn Point
  * Plasma Door to Scrapvault/Door to Processing Access
  > Door to Metroid Processing
      Trivial
  > Pickup (Ship Missile Expansion)
      All of the following:
          Use Screw Attack (Space Jump)
          Any of the following:
              All of the following:
                  Nova Beam and Missile ≥ 3
                  X-Ray Visor or Invisible Objects (Beginner)
              Charge Beam and Knowledge (Beginner) and Enter Hypermode

> Door to Metroid Processing; Heals? False
  * Normal Door to Metroid Processing/Door to Processing Access
  > Door to Scrapvault
      Trivial

> Pickup (Ship Missile Expansion); Heals? False
  * Pickup 81; Major Location? False
  > Door to Scrapvault
      Trivial

----------------
Proving Grounds Lift
Asset id: 17474188290326019383
> Door to Craneyard; Heals? False; Spawn Point
  * Normal Door to Craneyard/Door to Proving Grounds Lift
  > Elevator to Proving Grounds
      Trivial

> Elevator to Proving Grounds; Heals? False
  * Normal Door to Proving Grounds/Elevator to Proving Grounds Lift
  > Door to Craneyard
      Trivial

----------------
Transit Station 1-A
Asset id: 14633273468387956199
> Door to Landing Site Alpha; Heals? False
  * Normal Door to Landing Site Alpha/Door to Transit Station 1-A
  > Train to Research Facility - Transit Station 1-B
      Scan Visor

> Train to Research Facility - Transit Station 1-B; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Research - Transit Station 1-B
  > Door to Landing Site Alpha
      Trivial

----------------
Transit Station 1-B
Asset id: 2640383633522526
> Door to Proving Grounds; Heals? False
  * Normal Door to Proving Grounds/Door to Transit Station 1-B
  > Train to Research Facility - Transit Station 1-A
      Scan Visor

> Train to Research Facility - Transit Station 1-A; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Research - Transit Station 1-A
  > Door to Proving Grounds
      Trivial

----------------
Scrapvault
Asset id: 11846340785047609812
> Door to Scrapvault Lift; Heals? False; Spawn Point
  * Normal Door to Scrapvault Lift/Door to Scrapvault
  > Room Center
      Trivial

> Door to Processing Access; Heals? False
  * Plasma Door to Processing Access/Door to Scrapvault
  > Room Center
      After Scrapvault Wall

> Morph Ball Door to Scrapworks; Heals? False
  * Morph Ball Door to Scrapworks/Morph Ball Door from Scrapvault

> Morph Ball Door to Scrapworks (X-Ray Terminal); Heals? False
  * Morph Ball Door to Scrapworks/Morph Ball Door to Scrapvault (X-Ray Terminal)
  > Event - Open Gate
      Plasma Beam and X-Ray Visor and Morph Ball

> Morph Ball Door from Scrapworks; Heals? False
  * Morph Ball Door to Scrapworks/Morph Ball Door to Scrapvault
  > Room Center
      All of the following:
          Morph Ball
          Any of the following:
              Morph Ball Bomb
              Boost Ball and Knowledge (Beginner)

> Pickup (Missile Expansion); Heals? False
  * Pickup 82; Major Location? False
  > Room Center
      Trivial

> Room Center; Heals? False
  > Door to Scrapvault Lift
      Trivial
  > Door to Processing Access
      All of the following:
          After Scrapvault Wall
          Space Jump Boots or Bomb Jump/Spring Space Jump (Beginner)
  > Morph Ball Door to Scrapworks
      All of the following:
          Morph Ball
          Any of the following:
              Space Jump Boots
              Boost Ball and Bomb/Spring Space Jump (Advanced)
  > Pickup (Missile Expansion)
      Any of the following:
          Use Screw Attack (Space Jump)
          Space Jump Boots and Movement (Intermediate)

> Event - Open Gate; Heals? False
  * Event Scrapvault Wall
  > Morph Ball Door to Scrapworks (X-Ray Terminal)
      Morph Ball

----------------
Metroid Creche
Asset id: 17400901133416718911
> Door to Creche Transit; Heals? False; Spawn Point
  * Normal Door to Creche Transit/Door to Metroid Creche
  > Door to Transit Station 3-A
Leads to Command Center
      Morph Ball Bomb and Boost Ball and After Metroid Hatcher (Pirate Homeworld) and Use Screw Attack (Space Jump)
  > Pickup (Energy Tank)
      Morph Ball and Boost Ball and Spider Ball and After Metroid Hatcher (Pirate Homeworld)
  > Event - Metroid Hatcher
      All of the following:
          Morph Ball Bomb and Morph Ball and Boost Ball
          Any of the following:
              Grapple Lasso
              All of the following:
                  Nova Beam
                  X-Ray Visor or Invisible Objects (Intermediate)

> Door to Transit Station 3-A
Leads to Command Center; Heals? False
  * Normal Door to Transit Station 3-A
Leads to Command Center/Door to Metroid Creche
  > Door to Creche Transit
      Trivial
  > Pickup (Energy Tank)
      Boost Ball and Spider Ball and Movement (Advanced) and Use Screw Attack (Space Jump)

> Pickup (Energy Tank); Heals? False
  * Pickup 83; Major Location? True
  > Door to Creche Transit
      Trivial

> Event - Metroid Hatcher; Heals? False
  * Event Metroid Hatcher (Pirate Homeworld)
  > Door to Creche Transit
      Trivial

----------------
Scrapworks
Asset id: 15178552083233342671
> Morph Ball Door to Scrapvault (X-Ray Terminal); Heals? False
  * Morph Ball Door to Scrapvault/Morph Ball Door to Scrapworks (X-Ray Terminal)
  > Morph Ball Door to Scrapvault
      Morph Ball Bomb and Morph Ball and Boost Ball

> Morph Ball Door from Scrapvault; Heals? False; Spawn Point
  * Morph Ball Door to Scrapvault/Morph Ball Door to Scrapworks
  > Morph Ball Door to Scrapvault (X-Ray Terminal)
      Morph Ball Bomb and Morph Ball
  > Morph Ball Door to Scrapvault
      Morph Ball Bomb and Morph Ball and Spider Ball
  > Pickup (Energy Tank)
      Morph Ball Bomb and Morph Ball

> Morph Ball Door to Scrapvault; Heals? False
  * Morph Ball Door to Scrapvault/Morph Ball Door from Scrapworks
  > Morph Ball Door to Scrapvault (X-Ray Terminal)
      Morph Ball Bomb and Morph Ball and Boost Ball
  > Morph Ball Door from Scrapvault
      Morph Ball and Boost Ball
  > Pickup (Ship Missile Expansion)
      All of the following:
          Morph Ball and Boost Ball
          Spider Ball or Movement (Intermediate)

> Pickup (Energy Tank); Heals? False
  * Pickup 84; Major Location? True
  > Morph Ball Door from Scrapvault
      Trivial

> Pickup (Ship Missile Expansion); Heals? False
  * Pickup 85; Major Location? False
  > Morph Ball Door to Scrapvault
      Trivial

----------------
Transit Station 3-A
Leads to Command Center
Asset id: 11544788909190121627
> Door to Metroid Creche; Heals? False
  * Normal Door to Metroid Creche/Door to Transit Station 3-A
Leads to Command Center
  > Door to Save Station
      Trivial

> Door to Save Station; Heals? False
  * Normal Door to Save Station/Door to Transit Station 3-A
Leads to Command Center
  > Door to Metroid Creche
      Trivial
  > Train to Command Center - Transit Station 3-B
      Scan Visor

> Train to Command Center - Transit Station 3-B; Heals? False; Spawn Point
  * Teleporter to Pirate Homeworld - Command - Transit Station 3-B
Leads to Research Facility
  > Door to Save Station
      Trivial

----------------
Save Station
Asset id: 9471059356885924197
> Door to Transit Station 3-A
Leads to Command Center; Heals? False
  * Normal Door to Transit Station 3-A
Leads to Command Center/Door to Save Station
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point
  > Door to Transit Station 3-A
Leads to Command Center
      Trivial

